A Rough Guide to Magnolia

"'Welcome to Magnolia. Murder capital of the world, they say. What they don't say is that it's the money capital of the world, too. In this place fortunes are made and lost. Everything has a price... provided you've got the brains and the cash.' —Walter Friedland, Executive Security Solutions officer"Ah, Magnolia. The crown jewel of the west coast. Even with half its neighborhoods pulverized by atomic hellfire, it's a city that hardly ever sleeps. Before the Military Anarchy even set in, it was a chaotic place— feuding corporate interests, violent student insurrections, and a crime rate steeply climbing upward. The nuclear war only served to worsen these factors of societal decay.

By 1988, Magnolia has become one of the most violent, cutthroat cities in the country (whatever that means at this point) — and also the wealthiest. This allure has brought in refugees by the droves— and with it, Estria's best and worst. Beyond brutal gang warfare, much of the city has also fallen under the control of the Marscian People's Liberation Movement, who appeal to the city's disenfranchised and marginalized, along with radicalized students. Anything is possible in Magnolia— as the only semblance of authority in this city is the Federal Army, along with the various private security forces protecting the interests of their employers.

Player Introduction
Anything is possible in this city of dreams. Having survived just well enough through the hellfire and chaos of Eurysian Storm, Magnolia has become a metaphorical (and perhaps literal) city on a shining hill to the war-weary survivors of the war and the ensuing Military Anarchy. Despite this seemingly utopian contrast to its surroundings, however, Magnolia is anything but. Crime is through the roof, with one of the highest murder rates in the world. Security has largely fallen under the authority of PSFs and the Federal Army, which is far from competent or capable in keeping the violence contained. Also threatening the stability of the city is the MPLM, waging their communist insurgency with increasing aggression and ferocity, given only more raison dêtre by the severe overpopulation, class division and wealth disparity of Magnolia in 1988.

Anything is possible in this city, and your character can find pretty much anything to fit their exact niche, specialization and role.